Problem
My project tsx-dom allows creating dom elements using JSX/TSX syntax.
Originally it only supported HTML elements, but when the feature-request to support SVG elements was implemented,
the return-type for the JSX/TSX syntax suddenly changed from HTMLElement
to HTMLElement | SVGElement
.
This was of course a breaking change, since users expected an HTMLElement
, and sure enough, a bug-report was filed shortly after.
Since HTMLElement
and SVGElement
do not have the same properties, you'd get errors like this:
function task(node: HTMLElement) {
// ...
}
const div = <div />;
// Error: Property 'title' does not exist on type 'Element'.
// Property 'title' does not exist on type 'SVGElement'.
div.title = "hello";
// Error: Argument of type 'Element' is not assignable to parameter of type 'HTMLElement'.
// Type 'SVGElement' is missing ...
task(div);
You could work around this with type casting, but depending on how many JSX statements you have, that might result in a lot of work:
const div = <div /> as HTMLElement;
div.title = "hello"; // No error
task(div); // No error
I provided a workaround the user could apply in the project, by creating a file tsx-config.d.ts
with the following content:
declare namespace JSX {
type Element = HTMLElement;
}
This worked without adjusting the rest of the code, but it was a hacky way to do this.
Solution
So I did a few experiments using declaration merging and came up with a more idiomatic configuration method.
Using this method, the user could simply create a file tsx-config.d.ts
file with the following content:
import 'tsx-dom';
declare module "tsx-dom" {
export interface TsxConfig {
// Set one of these to false to disable support for them
svg: false;
// html: false;
}
}
Granted, this is a bit more code, but it looks a lot more like a configuration!
If the user used the above configuration, the JSX/TSX syntax would be limited to html types only:
// Return-type: HTMLElement
const html = <div title="What's up?">Hello</div>;
// Error: Property 'svg' does not exist on type 'JSX.IntrinsicElements'
const svg = <svg><path /></svg>;
Implementation
How the User Augments the Library
First of all, let's take a look at the configuration in detail:
First, we need to import the library itself:
import 'tsx-dom';
Without this, the declare module
statement below would be the only place TypeScript looks for types of tsx-dom
.
Now, we augment the library with an interface. I.e. we act as if tsx-dom defined the interface TsxConfig:
declare module "tsx-dom" {
export interface TsxConfig {
svg: false;
}
}
Interfaces have declaration-merging, which means you can define them multiple times to add more properties.
So in conclusion, we tell TypeScript, that the interface TsxConfig in the module "tsx-dom" has a property svg
with a "value" of false.
How the Library Applies This Configuration
This is all nice, but how do we actually use this configuration in our library?
Well, first of all, we need to define the TsxConfig
interface in the library, like this:
export interface TsxConfig {
[s: string]: boolean;
}
Using an index signature, we allow for all kinds of boolean options. Other types would also be possible, but I don't need them in this example.
Now, in order to actually use this configuration, we can check for value types:
// This way assumes a fallback of true:
type TestTypeA = TsxConfig[T] extends false ? "nope" : "yep";
// This way assumes a fallback of false:
type TestTypeB = TsxConfig[T] extends true ? "yep" : "nope";
The fallback will be used, if the user did not configure TsxConfig manually.
Since all the configuration options in tsx-dom
are enabled by default (fallback: true), I can write myself a helper like this:
// Returns TIF if T is specified as true in TsxConfig, otherwise TELSE
type IfTsxConfig<T extends string, TIF, TELSE> = TsxConfig[T] extends false ? TELSE : TIF;
And now I can use it like this:
type Element = IfTsxConfig<"html", HTMLElement, never> | IfTsxConfig<"svg", SVGElement, never>;
// If both html and svg options are set to true (or have not been configured), this evaluates to:
type Element = HTMLElement | SVGElement;
// If html was set to false, but svg to true, this evaluates to:
type Element = SVGElement;
// If svg was set to false, but html to true, this evaluates to:
type Element = HTMLElement;
// If both svg and html are set to false, this evaluates to:
type Element = never;
Of course, the last option is not something the user would normally configure.
Explanation:
never | A
becomesA
never | never
becomesnever
The above was a union-type example. This can be used with intersections as well. Just use unknown instead of never:
type IntrinsicElementsCombined = IfTsxConfig<"html", IntrinsicElementsHTML, unknown> &
IfTsxConfig<"svg", IntrinsicElementsSVG, unknown>;
// If both html and svg options are set to true (or have not been configured), this evaluates to:
type IntrinsicElementsCombined = IntrinsicElementsHTML & IntrinsicElementsSVG;
// If html was set to false, but svg to true, this evaluates to:
type IntrinsicElementsCombined = IntrinsicElementsSVG;
// If svg was set to false, but html to true, this evaluates to:
type IntrinsicElementsCombined = IntrinsicElementsHTML;
// If both svg and html are set to false, this evaluates to:
type IntrinsicElementsCombined = unknown;
Explanation:
unknown & A
becomesA
unknown & unknown
becomesunknown
Verdict
It is possible to make the types of your library configurable. It just takes a little tinkering depending on the types of options you might want.
Things to keep in mind:
- This approach has no effect on the runtime code. If you want that, you'll need more than just a
d.ts
file. - There is no validation in place that prevents the user from doing wrong configurations or notifies him/her if an option is not available or of a different type.
If you know better techniques or improvements for this, please let me know in the comments.